WanderClue

Every street becomes a quest

Coming soon

Pick a quest — or build one for exactly the afternoon you want. Walk to the first place. When you get there the story picks up — and so does a puzzle you can only solve by looking at what's actually in front of you. Get it right and the next stop unlocks.

What's different

Most walking-tour games only work in the cities somebody got around to writing. WanderClue builds a quest wherever you're standing, out of the places already on the map around you — so it works in your own neighbourhood, not just on holiday.

Every answer is really there

AI can write a riddle, but it has never stood on your street. So WanderClue never lets it choose the answer. Each stop's answer comes from map data the app knows is physically there — the street sign on the corner, the name over the door, the place itself — and the story is written around it.

Written on your iPhone

On iPhones with Apple Intelligence, every quest is written on the device itself: free, private, and it works offline. No account, no key, nothing sent anywhere.

What's inside

In English and Spanish.

No account. No ads. No tracking. Your quests and your journal live on your phone. Bring water, and watch the traffic, not the screen.